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Marblecrown Games - The Last Goblin New Version 0.3



Language: English
New Version 0.3
Censored: No

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Info: The Last Goblin. A stealth RPG harem collecting game with a mischievous goblin main character.​

v0.3 (LEVEL 3 AND 4 LOCKPICKING NOT IN GAME YET. YOU DON’T NEED THEM FOR ANY OF THE CONTENT)
Note on save compatibility: Saves from previous versions should be compatible, however, if you choose to bring over a save from a previous version, the name that Cindy calls Kretch when she joins the harem will default to just a blank. You can always change how she refers to Kretch at the sign next to Kretch’s bed. If that bothers you, you would have to start a new game so that the name defaults to Kretch.
– Added Cindy’s progression and harem content (except for daytime harem scene) in 107 new renders.
– Added the Calling Bell item at the end of Cindy’s questline. It can be used from the player inventory to return them to the safety of Kretch’s cave.
– Expanded Priscilla Galdenhoff’s storyline.
– Introduced Shanelle, a future optional harem girl.
– New areas that are part of Cindy’s storyline.
– Fixed some typos and grammatical issues.
– Fixed more stealth line of sight issues.
– Removed one of the guards from the intro area in the goblin camp. This guard was causing trouble for a number of players and the intro tutorial achieves what it’s supposed to with or without this guard.
– Added a sign outside Kretch’s cave that tells you how many sex cards are available in the game currently.
– Seaside district name should now appear on screen when entering the zone.
– Fixed some questlog issues.
– Fixed a few issues with recollection room.
– Some other stuff I’m probably forgetting.

v0.2.1 (Previous saves should be compatible)
– Added Alina’s Intro scene in the Seaside District (bring some rope), 10 renders
– Added the Seaside District complete with guards and gold spawns.
– Added the first custom collectible render to be found in game as part of the $20 subscriber reward.
– Added busts/portraits for the following characters: Lady Galdenhoff, Priscilla Galdenhoff, Baron Galdenhoff and Lindis.
– The thugs from Melanie’s arc who can be paid to remove guards for one night will no longer sometimes wander around randomly.
– Fixed more grammar and typos.
– Fixed various location issues.
– Tweaked guard sight lines in certain areas so that they’re less likely to see you through impassable blocks.
– The text above doors that indicate the lockpicking level necessary to open them will now turn green if you possess the necessary lockpicking level or key.
– Fixed a few issues with gold spawns.

v0.2 ( Previous saves SHOULD be compatible)
– Added Melanie’s progression quests and harem content in about 100 new renders.
– Added a continuation of the overarching storyline through a scene with the Baron’s family
– Fixed a lot of grammar and spelling issues
– Tweaked guard sight lines a little more in various areas
– Fixed certain tile issues on the map where places could be accessed when they shouldn’t be
– Fixed some issues with sprites
– Tweaked guard locations and patrols in some areas
– Fixed party having multiple instances of Kretch, though this requires you to start a new game however it should have no effect on your game either way
– Fixed an issue with spending the day and night at Laura/Wendy’s house not respawning gold in the city
– Probably a few other things I’m forgetting

v0.1.1 (Previous saves should be compatible)
– Picture only mode in the recollection room should no longer get people stuck.
– There was a square in the Lower Wall district that wasn’t supposed to be accessible and did damage to you when you walked on it. That square is no longer accessible.
– Fixed an issue with certain harem scenes with Laura and Wendy not requiring the corresponding sex card item. A few harem scenes are accessible without sex cards, this is intentional.
– Fixed an issue with Wendy’s default name for Kretch being blank after she joins the harem.
– Tweaked the way guard line of sight works a little bit. It should be less likely for guards to see you through obstacles now.
– Added a way to hide the text box with the ‘w’ key. Unfortunately the nametags are not hidden by this currently.
– Guard speed has be lowered a tiny bit. Kretch now runs faster than the guards by a small amount.
– Removed a chest that contained a sex card that could be found elsewhere. If you already had 2 of that sex card it shouldn’t cause problems
– Added the market place district with the guards and gold spawns as well as a few accessible houses. Not much to do here yet.
– Added intro scene for Isabella (11 Renders).


Marblecrown Games - The Last Goblin New Version 0.3





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