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» » Eekllc - House Party [Version 0.11.1 ] (2017) (Eng) Update
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Eekllc - House Party [Version 0.11.1 ] (2017) (Eng) Update



Year of issue: 2017
Genre: ADV, SLG, 3D, Striptease
Censorship: Missing / There is a patch to delete
Platform: Windows / MacOS / Linux
Type of publication: In development
Tabletka: Not required
Version 0.11.1
Language of the game: English
Interface language: English

[b]Description:

House Party, in its concept and sense of humor, is a throwback to the adventure style games of the 80s and 90s like Leisure Suit Larry and Monkey Island, but it is rendered in a beautiful full-3D first-person context.

3D simulator of the party. You can fulfill the requests of the girls and for this they begin to undress. For the time being I did not understand it to the end and I will admit it honestly, as the description passes through, and so far.

When downloading / unpacking problems with the game's main story story:
1. Download the story from the author's site.
2. Unpack in% USERPROFILE% \ Documents \ Eek \ House Party \ Mods \ Stories \ (two folders - Original Story and Tutorial appear)

0.11.1
First pass of achievements added for Original Story
Madison recovery mechanic and reward implemented for Madison’s Smooth Operator opportunity
Improved Madison’s follow behavior with the player during the finale of her Drunk and Disorderly
Decreased the chance that the closing of the sliding door would compromise her Drunk and Disorderly finale, or other content
Removed some duplicate lines and fixed several typos
Fixed an issue that would cause Derek to not attack the player based on choices made in Madison’s Smooth Operator opportunity
Tweaked the ability of the player to talk to Madison during certain WalkTo’s in her new content
Changed some vicinity and vision checks for Patrick as part of Madison’s new content
Added a missing “goodbye” response at the end of Madison’s Smooth Operator opportunity
Decreased the chance that Patrick would walk away from the player’s conversation about Sky Animals.
Sky Animal PTSD value reduced by 200.
Decreased the chance that the door close/lock sequence at the finale of Madison’s Smooth Operator opportunity would break the end of the content
Added a dialogue for Madison to let the player know she really, really meant it when she said she didn’t want to throw up at her own party
Ashley will not talk to the player about Sky Animals if Patrick is unconscious (still needs tweaking for in-combat states)
Added new Stephanie Model
Updated Stephanie’s Avatar Photo
Upgraded to Unity 2018
Completely revamped user input to be much smoother and consistent
Re-EQed Madison’s VA files to get them sounding closer to her older lines
Implemented groundwork for supporting playing the game as a female MC
Added Player Gender criteria to the Story Creator
Added hard wood floor to the downstairs area
Added new HD wall textures
Added new HD carpet textures
Upgraded some furniture to improved shaders for fabric
Added room dividers downstairs – Added new soda model
Added new path lining
Fixed small issues with madison and stephanie’s textures
Various material and texture tweaks
Kitchen now has more effective reflections
Added screen space reflections – adjusted bloom brightness
Improved shadow quality
Added shadow models to the ceiling lamps for more accurate shading
Fixed the dancing room’s floor not being properly aligned
Fixed an issue with light flickering
Added a “videoclip” to the dancing room tv screen
Fixed an issue where Stephanie’s stomache would become invisible when her dress was removed
Updated the glass material on the sliding door to be more visible
Removed stephanie’s hair shimmering – Fixed a spacing issue in the credits
Lighting updates all around – Added laxative model to replace eyedrops
Fixed color mismatch on the tv cabinet.
Fixed Frank’s shirt disappearing under certain viewing angles
Hand cursor tweaks

Changelog 0.10.4:
Completely revamped lighting and post processing
All rooms now have their own lighting “feel”
Added rocks to the back yard flower bed
Madison’s clothes have been updated
“WantsToBeAlone” state no longer spams the Debug Log
Fixed rare occurrences where you could see the back of Rachael’s head through her hair
The “Turn” GameEvent is not logged correctly
Tweaked new sex animations
Stopped sex from starting in problematic places, the characters are now moved to a safe location first
Added extra code to check to make sure characters don’t get stuck after sex
Added Gamma slider
Added new Study room lamp
Added new Master bedroom lamps
Added rocks for the flower bed
Added a new moon
Added illuminated windows to the neighbourhood
Animated the outside fire light
Changed room colors for Ashley’s and Study room
Fixed vickie’s top becoming invisible sometimes
Fixed some cabinets having different color doors
Fixed upstairs doors having different colors in shading
Tweaked the fog effect
Tweaked the lighting in the menu
Frank can no longer get stuck in the bathroom during the concussion route — FRANK SMASH
Katherine will always be able to leave the bathroom, regardless of progression/failure of “Follow your calling.
Nothing can be taken freely from the liquor cabinet unless Frank is in a state that allows it.
Brittney will no longer follow Steph at/in situations that wouldn’t allow for it.
Steph will approach the “Kat sick” situation without the player if needed — after 500 seconds since Kat entered the bathroom.
The “Crunched bag” will no longer appear in Amy’s hand after a save.
“Follow Your Calling” can now be achieved through 5 different routes, ensuring that Kat will not be stuck in the bathroom without some kind of follow through.
Fixed an issue with a graphical trailing effect in the Anti-Aliasing
Fixed an issue with light bleeding into the garage from the bedroom
Fixed an issue in the Custom Story Creator where values would default to “Amy”
Fixed an issue where characters would sometimes spin in place after a sex act
Fixed an issue where characters wouldn’t get re-dressed correctly after getting out of the hot tub if another character sat there before they left the area
Fixed an issue where sometimes characters won’t go to an important location after a game load if they were blocked previously
Fixed an issue where Motion Blur settings are not remembered correctly
Fixed an issue where saving a game with the file-name “1” or “2” caused a crash on load
Fixed an issue where Frank sometimes couldn’t see you through the liquor cabinet door
Fixed an issue where the escape menu can get stuck on the screen
Fixed an issue where the save menu takes a reaaaaaaallly long time to come up
Fixed an issue where Amy would have the bag in her hand on a game load
ChangeLocation events are now logged to the Debug Log
Beer Pong balls can no longer be grabbed in mid-air when in the middle of a practice game
Fixed a bug that was preventing Beer Pong balls from spawning in the right place or always returning to their container/spawner
Minor tweaks to beer pong and minigame physics attributes
Tweaked kitchen and slider door colliders in order to prevent small items from getting stuck or disappearing
Various ChangeLocation events and their reasons for occurring are now logged in the debug log
Further save/load game naming convention and file system constraints added to prevent some of the rarer Save/Load issues
Minor UI typo and debug log formatting tweaks
Tweaked NoLoitering zone sizes to better reflect the geometry of high-traffic areas that the NoLoitering AI uses to prevent pathing “traffic jams”
Changed NoLoitering behavior to take into account a wider array of possible character states

Changelog 0.10.3:
Added new Missionary Sex Animations
Added new Doggiestyle Sex Animations
Added new Cowgirl Sex Animations
Adjusted Stephanie’s stories so as not to disrupt other opportunities
Any characters put into an indisposed state (like concuss or drunk) will now eventually return to normal
Added polish to all new content
Added new Staircase lamp
Added 2 new standing lamps
Added new frank lamp
Added new nightstand lamps
Added paint covered Stephanie
Added paint covered bag
Changed scene lighting
Changed hot tub reflections to be more accurate
Optimized post processing
Optimized/reduced performance on reflections
Fixed disappearing characters during sex scenes sometimes
Fixed some clothing clipping trough characters
Fixed a bug that was causing beer pong items to move or clip into each other upon loading a saved game
Beer pong balls can no longer be accidentally grabbed out of cups between scoring and resetting their position
Fixed a bug that allowed the player to become detached from the beer pong table and move around with partial and unexpected levels of camera control
Overwriting a save game will now properly overwrite or add to the Photos collection attached to that save
Debug Log now correctly Logs True/False Values for EventTriggers -> Set Enabled
Saving and Loading a game Named ‘1’, ‘2’, etc. that had pictures attached no longer causes a hangs or crashes on the Loading screen
Debug Log timestamps now shown in the in-game debug window
All debug log timestamps are now evenly formatted
Tweaked areas of the house that would force a change in character location due to excessive loitering, and these events are now logged in the debug log
Fixed typos in the UI

Changelog 0.10.2:
You can now go “All the Way” with Stephanie in her ending
“Special Tutor” Added refinement to the 4 new endings, ensuring that failing any of Stephanie’s new quests won’t necessarily fail other quests
Added 5+ lines between Katherine and Stephanie (Some currently unvoiced.)
All around polish to the current state of Stephanie’s revamp–including Frank’s head-butt scene.
Added new voice acting for Stephanie, Katherine, Derek, Madison, and Frank
Added a new kitchen light
Added new standing lamps
Added a state where characters will not slow down when approaching their move target
Fixed a rare issue where the game would crash when loading the game
Fixed various bugs in Stephanie’s new story content
Fixed some areas where NPCs were getting stuck when pathfinding
Fixed an issue with the hand cursor where it would sometimes disappear
Added a response from Ashley if you give her beer before you “meet” her
Fixed an issue where Kat would drop dialogue if you ask her to take a nude photo and you haven’t used the Camera on the SD card yet, but they are both in your inventory
Beer pong balls return to the spawner/container area after being used after a short delay, regardless of if they miss or score
Added a help text radial option to give instructions for how to play
If the beer pong container does not detect that enough playable balls are present, it will spawn more upon starting a new practice session
Further tweaked handcursor grab collider + grab functionality to improve player’s ability to pick up small objects
Fixed an issue that was causing character state transitions to be logged incorrectly in the debug log

Changelog 0.9.6:
Added new main menu
Updated loading screen
Added hints to the loading screen
Added new interactions with Patrick
Added new lines to Amy and Rachael after finishing their stories
Added new garden light models
Added 10+ lines of new dialogue to Patrick
Added 3 new lines of new dialogue to Rachael
Added 4 new lines of dialogue to Amy
Patrick will now accept (or reject) every form of alcohol around the house
Removed Kitchen Table for better player navigation and NPC pathing
Added party lights model
Added wine rack model
Added painting easel model
Added painting stool model
Added painting tarp model
Added painting canvases model
Added creepy owl painting model
Grass Improvements
Changed Spare Room ceiling lamp color (no more rainbow)
Changed all character skin tones to fit the lighting and match each other
Added Gut Grip model
Added Motor Oil model
Added new garden light models
Added garage divider model
Added new Patrick voice acting lines
Added new Rachael voice acting lines
Added new Amy voice acting lines
Updated and Enhanced Katherine’s model
Upgraded Character Textures to 4k
Standardized brightness of all character models
Improved Ragdoll physics
Fixed an issue with characters ending up in weird places on loaded games
Fixed an issue where NPCs could end up outside of the navigational area
Fixed an issue where saving and loading would sometimes not save ALL current NPC walking targets
Fixed an issue where characters’ skin would poke through clothes on the main menu
You can now hold Alt when starting the game to pull up the old splash launcher
Improved upon Ashley’s post conversation route where players were unable to interact with her
Improved upon Madison’s confrontation with Ashley after Humiliate Ashley
Improved upon Vickie’s foreplay where players were unable to interact with her
General typo cleanup
Fixed an issue where the game would unpause in the Graphics Menu
Re-mastered voice acting audio files
Fixed an issue where “Opportunity Missed” messages would not display if you didn’t already have the quest
A Vickie Vixen Valentine: Vickie is Still Somehow Getting Stuck in the
Master Bath Bathtub is fixed
A Vickie Vixen Valentine: Fixed an issue where Vickie would scold you if you didn’t go upstairs
Debug Log now logs console command events
Debug Log now saves to \DebugLogs instead of \Errors
Combat console command now accepts ‘all’ parameter for all subcommands
Whereis command added to console; will give location of a target character, their current move target, etc.
Miscellaneous cleanup of command console and debug log
Re-positioned light switches to a more logical height
Updated toilet model to a more natural curvature
Fixed an issue where some characters were overly shiny
Fixed a bug where Ashley and Amy could get stuck in the floor or furniture the spare room after sex
Fixed a bug where toggling the volumetric lighting could cause a mysterious unnatural fogginess
Fixed a bug where characters, after being knocked out, would wake up stuck in furniture or walls
Stopped Patrick from dancing in Date Night with Brittney
Added credits scene
Adjusted and polished lighting
Kitchen and garage graphical touch ups
Improved areas where light was leaking
Fixed an issue where the fire light wasn’t baking into the scene correctly
Adjusted Front Door textures
Optimized lightmapping (Shorter load times)
Added extra code to keep characters from getting stuck or being outside the playable/walkable area
Added some extra handling to prevent debug log crashes and inability to export
Added timestamps to the debug log
Shortened some console commands such as eventtriggers, modifyvalue, and displaygamemessage; reference the ‘help’ command for their replacements
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Comments 2

Joi
Joi от 28 May 2018 17:14
Ok nice game for line
Nice
Nice от 9 September 2018 19:39
Nice game plz give me this game
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