Free Adult Games » Hentai games » Dream Team Studio - re:Dreamer - Version 0.6.0 Update

Dream Team Studio - re:Dreamer - Version 0.6.0 Update



Name: re:Dreamer
Genre: Visual novel, 2DCG, Male protagonist, Female protagonist, Voyeurism, Exhibitionism, Masturbation, Lesbian, Rape, Vaginal sex, Oral sex, Groping
Version 0.6.0
Censorship: Mosaic
Author: Dream Team Studio
Language: English
Made in: Ren'Py


About game
re:Dreamer is an adult gender bender visual novel about an impossible phone game that turns its user Zach into a girl before they even start the tutorial. With an impish and unreliable in-game A.I. as their only lead on how to change back, can Zach follow the rules of this insanely predatory game to survive, or will they lose everything that made them a man in the process?

Changelog Version 0.6.0
Britney has a few minutes of new content with the "Just ask her to come to your room." route where she outlines her terms for helping Zach hide his new body.
To prep for a sex scene between Britney and Zoey while the latter is being measured for clothes by the former, I redid Zoey's breast sizing on a hunch that they were wrong, and boy were they! She was listed as an 80F JP/32DD US with a 104 cm/41 in bust, but based on the sprites we have from TS, she's really an 80I JP/32K US with a 111 cm/44 in bust. That's big enough to make a thin girl's back explode without a bra. And speaking of which, Zoey now needs to go to a specialty store for her bra when she's that big, which will change the mall scene with Keisuke slightly.
Added Zoey's moaning and gasping SFX to some scenes that were missing them. If you don't like them, the fancier Voice Volume slider in the settings menu can be used to turn them off (as well as all other voice SFX and ambience, which are no longer tied to the Sound channel).
The CHEATS bars have been converted to sliders, and each stat shows you it numerical value (they're technically zero-indexed in-game but the five point scale of a traditional psychology survey question makes more sense in relation to user experience).
The GUI has been overhauled like crazy. In particular, the in-game GUI has been refurbished with a new font, a bigger stylized textbox that features on-the-fly opacity adjustment, a bigger namebox that changes based on the speaker, and text buttons for quick menu options (don't worry Android users, they scale to a larger thumb-friendly size on your phone screen).
The settings screen's sliders have been reworked to show you the current value (as well as the default, because there's nothing worse than changing a setting without realizing what it used to be).
A ton of the code for displaying things on screen has been optimized to be faster, with the exceptions of the in-game choice menus and exit screens, which have a bit of lag, likely due to bad predictive functions by Ren'Py. I'll get to optimizing them soon.
Apparently the History screen was broken for months and nobody noticed? Anyways it works now.
Android was apparently a complete mess for the longest time with bad text sizing variants and menus bleeding into each other. To make sure nothing breaks in the future, things have been standardized across all versions wherever it can still be read or clicked on a smaller phone screen.
Some SFX wouldn't loop properly while a fadein or fadeout effect was being applied, so everything has been forced to Tight looping.

Change-log:
v0.4.0

Adds entirely new sprites for Keisuke and Ai. It also extends the shower HCG with new images (though the scene remains a work in progress).

v0.3.8
Several sections of the introduction between Ai and Zach have been reworked for better clarity and/or quality. The most important of these are:
Quests are no longer required daily events. Instead, certain mandatory quests with a limited window will appear from time to time, requiring Zach's prompt action to complete.
Losing the game no longer results in a player's memory loss about re:Dreamer. Now, only the discovery of an unauthorized player results in memory wiping.
Zach's "AGP Admission" is no longer a mandatory event in the "Ai Therapy" scene. Now, players can choose Zach's response to Ai, all of which are affected by T.E.A.C.H. and previous choices.
Spectators are now nigh-omnipresent in Status and will be tracking Zach's activities much more closely than before.
Sections have been "trimmed of their fat," with many long-winded conversations either locked behind high Autism or removed altogether (with the goal being to start the game proper in less time).


Version 0.3.6
Changelog

Added a long Keisuke scenario where Zach and Keisuke shop for underwear and clothes at the mall.
Light polish in places.

Changelog Version: 0.3.3
The game no longer uses the uncompressed SFX files, which greatly reduces file size (thanks CobaltCore!)
The usual polish.
Download for free and without advertising on the svs-games.com
For PC
[/xfgiven_download-andr]