Popular authors and PC Adult Games
Lifeselector Lesson of passio The Twist Version 0.15
» » WhitePhantom - Fall of Ashenburg [Version 0.7] (2018) (Eng) Update
Hey there! Keep2share.cc carries out the action!

Thanks for being a loyal visitor of our site.

We do appreciate that. This is exactly why we give you this Promo Code to use on Keep2share.cc, a great file sharing and download service:

http://k2s.cc/code/2042extra-free-days.html

Use this code when you make a purchase to get 10% more days with any membership.

Check this out, you get 3 days for free with a 30-day account, 9 days for free with a 90-day account, and 37 free days with a 1-year account!

Don’t miss out – and have fun!

Sincerely, Site Admin

WhitePhantom - Fall of Ashenburg [Version 0.7] (2018) (Eng) Update



Year of manufacture: 2018
Genre: 3DCG, Ren'py, Lesbian, Group Sex, Femdom, Fantasy, Masturbation, Male Protagonist, Corruption
Censorship: None
Publication Type: In development
Version 0.7
Platform: PC / Windows
Language: English
No Tablet is required


Description:
Hi, my name is Alteus, one of the developers of the adult game, Fall of Ashenburg.
We believe that it is possible to create games which combine classic adventure game elements with complex combat system and high quality adult content.
Our main goal is to provide this experience for the gaming community.
We have been holding back the release of our game to the public, in order to provide hours of gameplay even with the first release. I hope you will enjoy playing with it.

Changelog 0.7
Content
Story and scenes
Storyline progression, one new story scene.
New map area: Featherstone Castle
The Castle is now accessible and part of the main story progression. It contains several new places to explore.
Corruption status
Corruption status is now displayed in the UI. New portrait and chat options are available for the affected persons.
Gameplay
New feature: Events
Events are now appearing in Medium and Hard level dungeons and will be the part of the future dungeons as well. These special encounters can provide various bonuses if you can find a way to solve their secrets.
Currently there are two different type of event, one for each dungeon type.
XP and gold yield increased
Killing an enemy now provides increased XP and gold in order to ease the steep leveling curve at the early levels.

Changelog 0.61:
Bugs
Fixed the bug which caused an error when you speak with the Headmistress.
Content
Hall of Mysteries
New dialogue option for Vivianna: Hall of Mysteries.
Unlock Hall of Mysteries on the map.
Once you are there, you can apply various adjustments in order to quickly bypass the RPG combat challenges of the game.
v0.6
Content
Story and scenes
Storyline progression, one new story and one optional scene.
New Dungeon Boss
Second dungeon boss, Lysh the Fallen can be unlocked during the story progression.
The fight offer three different challenge mode: Normal, Elite and Champion.
Normal difficulty is required for the story progression. Elite and Champion difficulties offer various additional rewards.
Merchant inventory
The amount of gold available for each merchant uses a new logic from now on:
If by the end of the day the merchant’s purse is equal or below the 10% of its original size (so for example 50 in case it was 500 originally) then the merchant will return with a 500 gold larger purse in the next day (1000 in this example)
This is a cumulative bonus, so if by the end of the next day the purse will be 10% or below again (100 gold) then the following day it will grow with an additional 500 gold (1500) up till the maximum which is 2000 gold at the moment.
If by the end of any day the merchant’s purse will stay above 10% then the bonus will diminish with 500 gold per day, down to the minimum (500 gold).
We found that this logic is the closest to a realistic approach where the merchants dynamically adapt to the actual demand of the player character.
Gameplay
Leveling
Level cap is increased to 6.

Changelog 0.6:
Content
Story and scenes
Storyline progression, one new story and one optional scene.
New Dungeon Boss
Second dungeon boss, Lysh the Fallen can be unlocked during the story progression.
The fight offer three different challenge mode: Normal, Elite and Champion.
Normal difficulty is required for the story progression. Elite and Champion difficulties offer various additional rewards.
Merchant inventory
The amount of gold available for each merchant uses a new logic from now on:
If by the end of the day the merchant’s purse is equal or below the 10% of its original size (so for example 50 in case it was 500 originally) then the merchant will return with a 500 gold larger purse in the next day (1000 in this example)
This is a cumulative bonus, so if by the end of the next day the purse will be 10% or below again (100 gold) then the following day it will grow with an additional 500 gold (1500) up till the maximum which is 2000 gold at the moment.
If by the end of any day the merchant’s purse will stay above 10% then the bonus will diminish with 500 gold per day, down to the minimum (500 gold).
We found that this logic is the closest to a realistic approach where the merchants dynamically adapt to the actual demand of the player character.

Changelog 0.5.1:
– Fixed the glitch where elite boss kills triggered the champion reward.
– Fixed bug when fleeing from the champion boss fight triggered the reward incorrectly.
– Minor text corrections.
Download Keep2share (k2s.cc)
Add comments

Add comments

    • bowtiesmilelaughingblushsmileyrelaxedsmirk
      heart_eyeskissing_heartkissing_closed_eyesflushedrelievedsatisfiedgrin
      winkstuck_out_tongue_winking_eyestuck_out_tongue_closed_eyesgrinningkissingstuck_out_tonguesleeping
      worriedfrowninganguishedopen_mouthgrimacingconfusedhushed
      expressionlessunamusedsweat_smilesweatdisappointed_relievedwearypensive
      disappointedconfoundedfearfulcold_sweatperseverecrysob
      joyastonishedscreamtired_faceangryragetriumph
      sleepyyummasksunglassesdizzy_faceimpsmiling_imp
      neutral_faceno_mouthinnocent
Refresh Code