Proxxie - The Proteus Effect - Version 0.7.1 Update
Genre: Adult Game, Masturbation, Effect, Fantasy, Rpg game, All sex, Virtual-Reality Game, Virtual Game
Category: Adult Sex Games
Platform: Pc Game / Windows
The Proteus Effect is a lighthearted roleplaying adventure game where you take on the role of a down-on-his-luck guy who lands the job of his dreams as a playtester at a virtual-reality game company. Things don’t turn out quite as he plans, however, and he soon finds himself both trapped in the virtual world and stuck in the body of a nubile young woman.
Join the hero and his companions on their adventures through the fantasy-themed worlds as they try to figure out what’s behind the game’s strange malfunctions and ultimately find a way home.
Resolved issue that could result in player being stuck shortly after meeting the Bunnies by the dungeon
Made Human Registration Card equippable (by Ana)
Resolved issue that could cause unexpected Game Over after miniboss
Party members should no longer leave unexpectedly in Jovi's imp quest area
Glowfrog and Jovi's imp quests should behave more sensibly
Hospital behaves as expected when re-entering after completing quest
(Maybe?) Resolved issue that could cause post-hospital event to behave unexpectedly
Fixed bugs in the party changing sequence outside of dungeon
Changed the way saves are handled on macOS
The very beginning of a new dungeon (more about that below)
2 new multi-part H-scenes
Bunnies now have conversation portraits (including 0.5.x conversations)
Introduced the recollection room, which lets you see H-scenes you’ve previously unlocked
New enemy art and aesthetic (and some animated ones)
New healing minigame
New abilities for Alex and Ana
New combat classes and abilities
A hidden repeatable boss! (How many times can you beat him?)
Introduced a credits page
New buildings and areas
Lots more skits and dialogue
3 new quests (But it’s really like a single long one)
3 new H-scenes with 50+ renders
Lots of new dialogue
You’ll probably get around 0:45 – 1:15 additional playtime (counting H-scenes), depending on how you play. Most of the content this patch (aside from the H-scenes) is related to a single, rather long (but hopefully amusing) quest. This update introduces Ogremarsh, which will be the quest hub for the next several updates. A fair number of buildings are currently closed, but they will be opening in future updates (0.5 should open most of the currently closed ones). So don’t worry, Ogremarsh will grow progressively more lively as the Zameroth quest line continues.
2 new H-scenes
Lots of skits, dialogues, and NPCs
I’m not aware of any serious bugs in this release, but there will probably be minor ones. One feature I didn’t implement is easy modes – you’ll get a crystal from either Oswin or Elian that is supposed to activate those, but those won’t be in game until 0.3.1 or so.
Second dungeon should be less frustrating to players having problems with it.
HCG image quality slightly enhanced
Download size greatly reduced
Path to upper level in chincha area now more clearly marked
NUM 0 should now escape, for those playing with the number keys (hopefully, couldn’t test)
Various minor bugfixes