Seventh Vixen - Battle for Luvia: Armored Romance - Version 0.13p1 Update
Genre: 3DCG, Animated, Male Protagonist, Multiple Endings, Anal Sex, Oral Sex, Vaginal Sex, Creampie, Titfuck, Teasing, Handjob, Group Sex, Interracial, Adventure, Combat, Dating Sim, Humor, Management, Point & Click, Romance
Developer: Seventh Vixen
You play the role of Sir Patrik of Akros, a charismatic, handsome and middle aged (for the times) Knight that set by bonds of loyalty and family to the new Countess of Kathia, is bound to gather the fealty of the vassals of his liege, cajole with the outer counts, and overthrow the Duke of Luvia. It will not be only a path of conflict, choices of whom to trust and whom to make a head short, but will let the player enjoy the power fantasy of the Middle Ages, using the lesser and being used by the higher, both for power and for pleasure. In your treacherous journey among medieval politics, nothing will stop you from romancing and lay with any woman that is put in your way, for lust, love or political interest. Not only nothing stops you: Is part of your mission.
-More than 1 hour and half of new content.
-(1400 new dialogue lines for a total of 9200 lines)
-More than a thousand renders + Some remade animations from previous releases.
-New talking portraits: 227
-Custom Save Game Names and 50 slots
-Two new options about Auto-Restore regular game speed: Restore speed after conversations and Never Restore Speed.
-Romance menu will not be updated in this update (the new girls aren’t there, but stats keep growing) as I’ll overhaul the menu into a Romance unlocks/achievement nice system. (it will keept the numbers too). As I’m deprecrating the system, I’ll give some tips to not lost any content in the end of the changelog.
-Start of the Canary Trail Quest/Continuation of Acallarian Ladykiller. (Main Content of the update)
-New Locations/Events: Anibal’s, Captain Post, Port Chief, The West Tower
-Michelle initial attentions now replayable.
-Iva Patrol from the start of chapter 2 is now repeteable.
-New Dolce event.
-New Global Hub & Manor Hub remake.
-New Daisy activity root.
-Lake event replayable (for Save Compatibility, you’ll see it again the first time you play)
-New Minigame (Chess with Daisy)
-New Events (Jezzebel, Hannah)
– Befriend john without previously enemistying John
-A wrong render showing entering Minerva Vardo.
-Baralis Friendly Path not allowing progression.
-Remastered: 1 Mina animation Gypsy Lia Animations remake.
-Remastered: Added one minerva animation in conversations.
Fast Tips to get all new content more hard to see:
(How to start) -> (what’s the final part of the content by 013p1a)
-Main Story: (Ask people at hartlepool. If lost check journal/quest tracker, but basically one advances talking either with Belinda, Sir Dupre or Anibal) – > (Meanwhile at trivor II)
-In Akros Manor, (go sleep at bed to get new events). -> (See Hannah event).
Recommended Manual Save Points:
1. After asking everyone about the Canary Trail and before talking to Belinda about it.
2. After the events, saving before talking to Anibal.
(This is not a “content update” of any kind, just the release of the ingame commission and the game engine improvement)
-Added the Duke Tier January-February Scene Commission to the Unlocks menu. Is the first on Alternate Realities scenes (that means that that scene may or may not really exist in the canon of the game, character personalities may be different, or other implausible events.) For now is automatically unlocked to everyone, but maybe in the future I make it unlockable during gameplay.
Game Engine: -Now Dialogue Boxes can be hidden with H key! Game can advance while keeping the text hidden by normal click-thru, so press H again to unhide the boxes.
Fixes: Some typos.
If you didn’t play 0.12 yet, check the other 0.12 changelogs.
More than 1700 new lines of dialogue (total of 7800+)
This is a Gameplay Update. There is lots of little scenes here and there, but basically is expanding most zones in order to allow the gameplay for the future update, that will be basically Important quest progression and cutscenes
Main Story Content:
-Kaelkirk location open (Basic Intro and first conversations)
-A little Main Story Progression at Hartlepool Fortress. (With additional Main Story “Meanwhile” Scene)
-PortHouse Open (Varied content, and extras)
Varied Gameplay Content:
-Little conversation with Avani now available
-Clothes stand open on Penketh.
-Some Silk Trader Scenes
-3 New Item/Resource Traders
-A little extra on Mina -Very specific combination of paths-
-Alternative way to start building Akros Castle.
-A little Akros Plus Ultra Quest Progression.
-New Item consultations with Minerva.
New Mechanic: Porthouse Roleplay
-Added Akros Manor Progress bar on Armies menu
-On same menu you can see Sir Patrik’s pouch money cap. It increases with Akros Manor Progress Level.
-Frame Cap added. (for those who had performance issues for the game going to fast in fps sometimes)
-Fixed Drunk Cam
-Gallery for Extra scenes Available (for now only with the two available Meanwhile Scenes)
-Progress Sheet is finally deprecated. Now follow Quest Tracker / Romance menu to see what content lies ahead.