Dystopian Project - Overgrown: Genesis - Version 1.00.2 Update
Developer / Publisher: Dystopian Project
Tags: dystopian project, 2dcg, female protagonist, ahegao, bestiality, big tits, corruption, graphic violence, group sex, horror, monster, puzzle, rape, rpg, vaginal sex, anal sex,
oral sex,
Censorship: No
Language: Eng
Version 1.00.2
OS: Win
Size: In Download.
Description:
You take the role of Juno, a survivor of the apocalypse and a trained engineer (a shout-out to Isaac from Dead Space), trying to navigate between a failing human society cloistered in fortified sanctuaries and an outside world ravaged by the infection.
Version 1.00.2
Changelog:
– Fixed a big problem with the combat system; had a missing line of code that was causing a recurring glitch with the melee weapons that screwed around with durability and could outright make them disappear or reappear randomly.
– You can now hand in Dr. Zara’s research to General Hawke at Area 66 if you missed giving it to him the first time around at the University.
– Mac version added.
– Music options in the Gallery now expanded; they now also follow the “unlock” system alongside the Gallery, so more music options are unlocked as you play through the game, and as the Gallery expands.
– Barton’s gunshop remapped and relocated to the north side of Hamilton Square.
– You should be able to finish Ending A with the proper sprite transition now, as intended.
– New starting point in the Cheat Room from Juno’s apartment, which allows you to jump to Hamilton Square.
– Cheats option from the user menu now gives you an option to reduce Infection.
– You can now hide text at any time with the “H” key; same key used to restore it. This will come in handy for Gallery reviewings!
– Additional controller support added for O:G. Right trigger is fire/struggle, right bumper is reload, and left bumper is minimap toggle.
Version 1.00.1
Changelog
- Game's first "completed" status!
- Added Ending "B", which triggers if losing to A.C.E units in the final level. Comes with a new breeding machine scene + a unique ending room.
- Added Ending "C1" and "C2". They are basically the same outcome, except C2 is inherently evil. This comes with a group scene involving all the civilian leader girls + Juno (or without Juno, if you pick C2). The condition for this ending is to complete the game without doing any civilian leader sidequests or upgrading the shelter.
- Added Ending "D", which is the neutral ending. You have to upgrade the shelter WITHOUT using soldier favours (Base Points only) and complete all civilian leader sidequests.
- Added Ending "E", the 'best' ending. All conditions from "D" must be met, plus all sidequests finished, plus all 8 "Note" items collected.
- Added a great EXPLOSIONNNN effect to killing infected enemies. Call me ArchiGumin.
- Fixed huge bug where you can't complete General Hawke's sidequest before the switch order was screwed up
- Fixed buying duplicate weapons from Taylor and upgrades allowing for repetition
- Went back and rewrote the story for Zara and Feinstein to make more sense from Hamilton onwards. Retcon text in hospital, also, revised background stories for Zara and Feinstein
- Added infection behaviour / masturbation trigger. Basically, if your infection gets too high, Juno will stop and start masturbating uncontrollably after a set number of steps. This dissuades players from stacking infection as the only penalty previously was when resting.
- Reload timers added to weapons, which adds a subtle level of difficulty, especially with high damage but high reload time weapons like shotguns
- Bugged morale requirement to get into the University fixed.
- General Hawke sprite and portrait changed
- Unique and rather sexy BGS soundtrack added to Ending Room A! Also, added the base girl sprites.
- Changed the Area 66 staffer to have unique portrait and sprite
- Removed minimap function for now, kind of makes game too easy.
- Added infection removal before departing Brookside #2 during evacuation
- Added four unique SFW "Acts” images, really sets a more professional tone for the game overall!
- Removed a switch that flips when using the Police HQ computer that screws up Natasha’s sidequest
- Minor typo in dog swarm ending fixed
- Fixed being able to go up to Suits Office's 2nd floor after completing Billy's task without talking to the ground floor Suit
- Suits' faces and spirtes reskinned
- Fixed bug where Fort Patton B3 Lab couldn’t be accesed from B1 in Fort Patton; also, lighting change was not applied to B3, so, fixed that too
- Fixed a huge bug where Dryad goes into harmless “statue” mode and is disabled when you are forced out of University then re-enter the Main Campus
Version 1.00.00
Changelog:
– Game’s first “completed” status!
– Added Ending “B”, which triggers if losing to A.C.E units in the final level. Comes with a new breeding machine scene + a unique ending room.
– Added Ending “C1” and “C2”. They are basically the same outcome, except C2 is inherently evil. This comes with a group scene involving all the civilian leader girls + Juno (or without Juno, if you pick C2). The condition for this ending is to complete the game without doing any civilian leader sidequests or upgrading the shelter.
– Added Ending “D”, which is the neutral ending. You have to upgrade the shelter WITHOUT using soldier favours (Base Points only) and complete all civilian leader sidequests.
– Added Ending “E”, the ‘best’ ending. All conditions from “D” must be met, plus all sidequests finished, plus all 8 “Note” items collected.
– Added a great EXPLOSIONNNN effect to killing infected enemies. Call me ArchiGumin.
– Fixed huge bug where you can’t complete General Hawke’s sidequest before the switch order was screwed up
– Fixed buying duplicate weapons from Taylor and upgrades allowing for repetition
– Went back and rewrote the story for Zara and Feinstein to make more sense from Hamilton onwards. Retcon text in hospital, also, revised background stories for Zara and Feinstein
– Added infection behaviour / masturbation trigger. Basically, if your infection gets too high, Juno will stop and start masturbating uncontrollably after a set number of steps. This dissuades players from stacking infection as the only penalty previously was when resting.
– Reload timers added to weapons, which adds a subtle level of difficulty, especially with high damage but high reload time weapons like shotguns
– Bugged morale requirement to get into the University fixed.
– General Hawke sprite and portrait changed
– Unique and rather sexy BGS soundtrack added to Ending Room A! Also, added the base girl sprites.
– Changed the Area 66 staffer to have unique portrait and sprite
– Removed minimap function for now, kind of makes game too easy.
– Added infection removal before departing Brookside #2 during evacuation
– Added four unique SFW “Acts” images, really sets a more professional tone for the game overall!
– Removed a switch that flips when using the Police HQ computer that screws up Natasha’s sidequest
– Minor typo in dog swarm ending fixed
– Fixed being able to go up to Suits Office’s 2nd floor after completing Billy’s task without talking to the ground floor Suit
– Suits’ faces and spirtes reskinned
– Fixed bug where Fort Patton B3 Lab couldn’t be accesed from B1 in Fort Patton; also, lighting change was not applied to B3, so, fixed that too
– Fixed a huge bug where Dryad goes into harmless “statue” mode and is disabled when you are forced out of University then re-enter the Main Campus
Version 0.10.5
Changelog:
* Sound effects for weapons do not trigger; fixed.
* Some text over UI issues fixed.
* Lighting does not change to nighttime if skipping to Fort Patton; fixed.
* Removed text inconsistencies (“This is what Geoff needs!” exclaims Juno, despite having never met a man named Geoff in her tragic life.)
* Failed Quests tab removed; failed quests simply disappear now.
* Juno teleports over Cassie after the working station upgrade; fixed.
* Gallery not unlocking if cheat room is used at the beginning fixed.
* When in the Gallery, HUD automatically switches off; switches back on when leaving Gallery.
Version 0.10.4
Changelog:
* You can now proceed to the introductory phase of the University. No gameplay yet, but it sets the mood nicely, and there’s a new CG scene for you to encounter, introducing the Dryad final boss, and giving you an idea of what to… expect.
* Final shelter improvement (Security Station) now available, accessible by talking to Natasha after completing the first two upgrades with Sofia and Cassie. Completing all the shelter improvements manually (ie. Base Points instead of begging soldiers for help) is a requirement for the fifth ending.
* Endgame counter added to the various “Notes” items scattered around optional areas of the game. Collecting all the Notes is a requirement for fifth ending.
* New lesbian scene with Natasha + Rebecca (only available if Rebecca was rescued).
* New blowbang scene with Juno + Natasha (optionally Rebecca, if rescued).
* Gallery updated with the aforementioned three new scenes.
* Gallery updated with a music system.
* Weapons UI has hopefully been thoroughly fixed (previously, loading a game fucked up all memory of the “saved” ammo and ammo types for weapons, which we finally remedied by introducing mini save files in the ABS itself ); fire rate now works as intended; every bullet causes damage when it hits the target (previously if you shot too fast you would fire without damage and waste all the ammo); and going into the Menu while reloading now interrupts the reload process.
* Big issue – all saves before 0.10.4 don’t work properly as they lack the fixed weapons UI. To remedy this, I’ve added a cheat room in the beginning of the game. Climb up the stairs from Juno’s bathroom in her apartment, and you’ll be able to gather weapons and items, trigger event switches, and go to a save point of your choice.
* Increased difficulty for Cold Pines; added two more roaming packs of hounds
* Fixed the “dark” effect persisting when entering Hamilton Square for the first time
* Fixed the text blocking the UI in the first part of East Greer – keep an eye out for these blocky texts and report them if you find them!
* Various minor typos have been fixed here and there.
Change-Log: v0.10.3
* Storyline now progresses a little more towards "The University".
* Fixed an instance where approaching the Hive without killing the Elite Hivelings yet triggers a gamebreaking movement glitch.
* Fixed another gamebreaking movement glitch in Fort Patton (Shelter), when you approach commotion from the top rather than from the side as intended.
* Fixed Tactical Rifle upgrade being nonexistent.
* Fixed Cassie's upgrade not requiring Base Points to perform.
* Fixed Cassie's lesbian scene being available even after her gangbang.
* Fixed the Walker Gallery display not erasing picture after completion.
* Using Cheat Menu for ammo stops you from using the weapons with that ammo. Fixed.
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