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LazingInTheHaze - Happy Marriage - Chapter 12 Update



Genre: 3DCG, Voyeurism, Oral sex, Fingering, Stripping, Lesbian, Interracial
Chapter 12
Censorship: No
Author: LazingInTheHaze
Language: English
Made in: Unity


About game
Jenny is a lovely wife; she’s 32 years old and married for 5 years. Family life is normal; she loves a lot her husband Jim and she’s very happy to live with him. After all these years of marriage routines start to take over her life; house chores, work and shopping are ‘the’ everyday activities. The days when she and Jim spent time together seem so far in time. Today she’s going to her annual medical examination; here the story starts…
First chapter of the story
181 renders
Extra content

Chapter 12
Changelog:

With this chapter begins the final phase of the game, which includes 6 possible endings, two of which can already be reached in this release.
So a tip to all of you: make sure you have completed all the steps of the previous chapters, then save the game at the beginning of chapter 12 in order to have a restart point to be able to discover all the possible paths towards the different endings: I assure you which are many!
Another important note: as we are near the end, I have disabled the code for the extra content, which is therefore available by default.
Chapter 12 counts 725 new CGs and contains the first two Endings; but be aware that the decisions you’ll make during this chapter will have impact also in the final one.
You can control how you advance towards the different endings from the bars at the top of the interface: then it’s up to you to find out how to advance!

Change-Log Chapter 11 Part 2
You’ll find 233 new CGs, some of which part of the extra contents

Chapter 11 Part 1
Changelog:

No extra content this time since it will be released with the second and final part of the Chapter.
A total of 406 new CGs is included.
Added three steps in three different storylines to be played.
Added a new feature in the settings screen. You can now enable a simplified handling of the hotspots that will remove them whenever possible; I mean they will remain if they are essential to determine paths in the game

Change-Log Chapter 10 Completion:
Added 328 new CGs as long as 2 new animations .
Added two steps in two different storylines to be played.
Both added steps have various paths, based on your choices, so you’ll need to play them at least two times to discover all the new contents.
Added a new user setting (you can find it in the settings page) to simplify map cohort composition (the characters dragging). If enabled, simply click on the map destinations (the ones with a yellow mark) and you’ll get all characters positioned automagically! I hope this way it will simpler to follow the storylines.
Changed naming of Chapters Asset files in order to avoid problems from case sensitive contexts.

Version: Chapter 7 Part 1 (x64)
Changelog

-Based on your comments, I changed the way the game is handling the chapter assets; I hope you won't experience anymore problems for not having the correct files in your installation. The game now looks for them and advise you if you missed something: there's also a convenient in-game download system you can use to retrieve the assets you miss; it's up to you. If you don't feel comfortable letting the game download the assets for you, you can always do it by yourself from the my main Patreon page.
-I also added a new feature: the "Big Picture". You can click in the upper left text "Storylines" (in the Map Screen) to access a new "Big Picture" map of the complete story. You'll find the storylines and steps (each one with it's current state). A legend will help you understand the meaning of what you'll find. I hope this tool will help you know better your progresses and if you still have something to discover.
-Finally, I changed the character's hints mechanic. Now you'll see a "pensive" icon over the character in case he/she is involved in an open step. You can click on the character to see what he/she is feeling.
-Part 1 is including three new steps in three different storylines: a total of 506 new CGs to discover

Changelog Ch 5 – Version 1.05:
At this junction you have played and replayed Happy Marriage. You have noted that there are three routes that can be played but all will lead to the same ‘finale’ in Chapters 10, 11 and 12. Chapter 13 being the endings depending on your choices or preferences. In case it was not clear, both Jim and Jenny are in an ‘open’ marriage at the moment so they are both aware that they can indulge in sexual relations with other people without requiring approval or participation from one another. That they choose to do things together or not depends on your gameplay. In this chapter we continue the three routes as our MCs move further towards their own sexual awakening and experimentation. Happy Gaming!

Changelog Ch 4 - Version 1.04.1 Extra:
Added Extra content for Chapter 4.
Correct hotpost position (incorrectly behind the skip button)
Corrected a bug on the Extra Content logic for previous chapters
Extra content fbl6v_3g1

Changelog Ch 4 - Version 1.04:
You’ll find three different paths and 560+ new CGs.

Changelog Version 1.03.2:
Chapter 3 Update 2
Added mechanics to force player choice to skip hotspots
Extra content from previous chapters is unblocked automatically when a new chapter is released
Corrected a bug that caused abnormal memory consumption.
Published code for Extra content at my patreon page.
Download for free and without advertising on the svs-games.com
For PC
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