Dopegames - Dope's Lustful Adventures [Version 0.15] Update
Genre: RPG, 3DCG, Erotic Adventure, Sexy Girls, Big Tits, Beautiful Ass, Blowjob, Erotic Content, Seduction, Family Sex, Voyeur, Brother-Sister
Publication Type: License
Language of game: English
Language of voice: English
Tabletka: not required
Lust. It can consume you, devouring your soul as it corrupts you and those around you. Leading you on a journey of debauchery and immorality so perverse that “lust” has been labeled one of the seven deadly “sins.” But what is lust? Is it really that bad? Are the other six “sins” truly so bad as well? Find out as you take control of Dope as he becomes the champion of lust, where he is thrust into a plot in which the survival of the human species rests with his sack.
Dojo 3/4th’s operational.
The track has been updated and now you can’t use the mouse while on the track.
Agility and combat training work. Only Blaze and Fire available for combat training (3rd floor of the dojo).
Massage and recovery rooms need to be finished.
No adult content added yet. (I need to build the Dojo in Daz but that will be rectified soon)
Armor & Weapon Systems Updated (Primary reason you have to restart).
There are new Weapon and Armor types, mostly Armor and characters now have 2 different types of armor, “outfits” and “armor”.
“Outfits” can be considered your traditional armor and consist of various clothing types.
“Armor” is much weaker than “outfits” and consists of various undergarments. At a specific point in the game “armor” will replace “outfits” though, which is why “outfits” isn’t called “armor.”
Weapons now have a proficiency rating. If you aren’t proficient enough with a weapon, your damage will be reduced and you may hurt yourself instead of the intended target.
Both Armor and Weapons now require set S.P.E.C.I.A.L stats to equip. For example, a weapon may require a certain strength and/or agility to use or an armor may require a certain charisma to wear.
Added a couple dozen armors and weapons.
Tweaked stats for the player, armors, and weapons. An attempt at starting to balance the game.
Added store to sell new armor types (PornStar Apparel in the mall. Oh, the mall is open, but not done, now too).
Tweaked Enemy Combat and Drops.
Tweaked enemy stats. Overall they’re a little weaker.
Most non humanoid enemies no longer drop money.
Added new loot to most enemies to counteract this. (Money is now harder to get in the sense that you have to fight/grind more to get it)
Lowered xp enemies give. (At least you’ll be getting loot from fighting now!)
Added store to buy new monster drops. Most is junk but some will have use. Store is outside the mall, NPC isn’t shady at all.
I think I missed a few but stores will no longer buy items. There will be special NPC’s, generally right beside the store, where you can go to sell back items. However, you can only sell back the types of items you could buy from the store. For example, you can’t buy something from the Dojo then turn around and try to sell it at Van Nuts Studios.
Made a few slight modifications to some classes and made it so that you maintain your level between class changes.
Characters will also not be able to switch between sex subclasses due to how some of the subclasses are setup. (Not like it matters as that feature wasn’t in game yet anyway)
I’m pretty sure other changes were made but I haven’t been keeping track so who knows. Game may be buggy…
Added renders for Emerald’s first sex scene
Added renders for Zeal family intro
Updated Arcade map
Added Air Hockey minigame (fully functional)
Added Tutorial for incubus perks and updated perk descriptions. (Tutorial autoruns after meeting lust, available anytime afterwards from main menu)
Added interior for Flower Shop and R
Added first sex battle. Available through Emerald’s questline. (Includes 30 or so renders)
Added perks to the game. Just the basic setup, no perk implementation yet. Layout needs a bit of tweaking as well. Perks probably won’t change, if anything, more will be added. Available after meeting Lust.
Polished battle escape tactics. When you run from enemies in the maze you can’t be attacked for 5 or so seconds. I may create a perk that allows escape to stun the mob as well. We’ll see.
Added/updated various bgm’s.
Fixed lots of bugs. Maybe created more. They procreate…
Updated Blaze’s home UI. Blaze now shows up around home no matter if she’s in the party or not. (It’s really fixed, I promise!) She now also moves on with her life when you sleep/nap. It’s a good way to force her to gtfo of the bathroom… women.
Added new enemy and boss AI.
Implemented various plugins for enemies. Some will now chase the player.
Added new, optional, vendor.
Added new drop/currency system to accompany new vendor. (Kill monster, get drops, buy stuffs *Right now it also asks for g but it won’t in the future*)
Added new spells and edited a few older ones. New dual techs and combo bonuses.
Added new weapons/armors.
Changed/updated weapon stats to add variability and distinction between weapon types. Daggers/Dildos are the fastest weapons, have +hit chance, and have a chance to hit the target twice. Swords/Dildoblades are slower than daggers but do more damage, have + crit chance, and have a chance to daze (lower attack) the target. Whips are slower than swords but a little stronger than dildo’s, have a higher +crit than dildo blades, and have a chance to paralyze the target. Crops are the same speed as swords, equal in strength to daggers, and have a chance to interrupt the target. Dildostaves don’t have any bonus to speed, are a little stronger than daggers, have the highest +hit and have a chance to counterattack physical attacks. I plan to add maces/paddles as well and details are subject to change.
I fixed bugs, numerous ones at the Hefna mansion.
I implemented an autosave feature. Autosave takes up slot one and will save on screen transition.
I added/modified dialogue for Dope/his family and Emerald. If you’ve already talked to Terra and gone to the Hefna mansion you’ve missed it.
Added more renders for Blaze’s shower scene. (Not in public version yet)
Added more functionality to the stalker events.
Fixed bug with first Boss causing game progression to be blocked.
“Fixed” bug in upstairs hallway of Dope’s house that repeated dialogue.
Added “The Stalker”. Now appears in game.
Added the Zeal Preparatory Academy & Estate to the game. (2 maps)
Updated 1st main quest finish (museum quest), introduced 2-3 new characters, and set up functionality of “The Stalker” event.
Updated dialogue during the Lust meeting and added another question to ask her.
Fixed various bugs/glitches.
Added the second floor (2 maps) to the Dojo.
Added greenhouse interior (9 maps).
Emerald’s quest updated.
Set students for Defense class.
Base dialogue for Defense class students.
Fixed class randomizer.
Dope Shop Greenhouse exterior mapped.
Chronic Tower (Dope's family business headquarters) interior mapped.
Chronic Tower, Top Floor mapped.
Chronic Tower, Mom's Office mapped.
Added 6 new NPCs.
Added chat, hugging, kissing, showing, and touching renders for Blaze.
Added all available scenes to the album.
Reworked Emerald's character introduction. (Party at Hefna Mansion) Added 13 renders for Emerald.
Added intro for Emerald's first quest.
Updated Emerald's character info in game.
Added chat interactions for Mary Jane at work and home.
Updated Mary Jane's character info in game.
Added new /edited some old starting classes and abilities
Starting after some initial main quests the Party no longer follows the player around at home and other key locations.*
Added intro dialogue to home events for Blaze.*
Added Yanfly Event Encounter Aid plugin.*
Tweaked/added variables for the day system.
Added partial continuation of Lust's questline. Talk to the succubus in the forest before the entrance to the Temple of Lust, after meeting Lust, to continue the quest, which is still in progress. Text heavy.
Added students to Fitness class.
Tweaked the Fitness practical.
Temporarily closed off the Defense class until the next update.
Fixed a few minor bugs.
*Note, if you start a new game the starting dialogue in Dope’s room still says v.0.10.