CloudMeadow - Cloud Meadow - Version 2.03.1h - Update
Year of manufacture: 2017
Genre: RPG, SLG, Strategy, Animation, Anal, Big Breasts / Big tits, Blowjob, Milk, Furry, Neko, Monsters, Stretching, Yuri, Yaoi
Censorship: Missing / There is a patch to remove
Platform: PC / Windows
Publication Type: In development
Tabletka: Not required
Language of game: English
Cloud Meadow is a hybrid farming sim dungeon crawler, where the player can choose the solitude of a quiet sky high farm or the rushing adrenaline of a raging battle inside abandoned ruins, both of which benefit one another.
Experience thrilling turn based combat versus a variety of enemies, using your own raised monsters, allies and an array of skills.
Explore a huge variety of locations and hidden areas throughout the ever expansive world of Cloud Meadow.
Among the three major towns the player will be able to fully navigate through it to discover quests, new npcs , stories and the lore behind the game. Farm to your hearts content and exchange your produce for goods and services, complete quests and raise your farms production! Breed and discover a large variety of monsters whom you can breed with one another AND breed with!
Explore a shattered world, where civilization makes its place among the clouds atop floating islands. Explore dungeons filled with exotic plants and dangerous monsters to capture and return to your farm with.
Saves are Compatible*
Added an animation for opening and closing the seed box
Updated some of the party window UI elements
Updated the feeding window UI
Updated the seed selection window to have some good QoL fixes
Changed compression method for HDs.
Changed the text when filling a watering can to “Watering can Filled!”
Added various highlighting to object to let you know you can interact with them.**
In the tutorial/help window the pages now highlight what page you are on.
Updated some pages under clovertion with more images and information
Fixed the interception buff not working properly for AOE attacks
Fixed a bug where Merchants in dungeons were preventing saving of the dungeon.
Fixed Goldra not having a the popup or interaction working properly
Fixed when transitioning music the game would ignore the master volume
Version 2.03.1a Changelog:
Unit Bars are now hidden while an attack animation is active
Fixed combat events sometimes not spawning when they should.
Fixed a bug where higher tier events were spawning where they shouldn’t
Fixed a bug where Giev wouldn’t show up during one of his dialogues
Fixed mouse movement spazzing out when the mouse was too close to the player.
Fixed Harvest animation playing in reverse for evan.
Fixed Evan X Female Wolf not unlocking in album
Fixed a bug where crops were showing they were watering.
Fixed a bug where your first well would auto-upgrade to a Mr. Bucket
Fixed a bug where farm buildings were free
Fixed Wolf’s Rip and Tear freezing combat
Fixed Allies regain all their health when getting downed
Fixed Mr. Bucket reset water value when reopening the UI.
Fixed The ability tooltip not positioned correctly in the party UI.
Fixed not being able to wear one of the rings of trust.
Fixed being able to heal dead allies in combat.
Fixed some items have no value.
Fixed crops having incorrect visuals on the farm
Fixed Female wolf scene looping the climax
Fixed a bug letting you walk during dialogue
Potentially Fixed not being able to interact with monsters.
Adjusted the positioning on one of Ev’s abilites
*You will have to manually move the saves from your old data folder to the new one. The Album might need to be reset, as always type ‘reset’ into the album code entry area
Version 2.02.4l Changelog:
Names are now randomly generated if bought or the naming field is left blank.
You can only sell Harvest, Seed, Food, and Essence from the docks now.
Updated Wolf’s Rip and Tear tooltip to mention that it has a chance to attack twice.
Added the name of the monster/NPC/player to the party window.
Eggs in the incubator now tell you how many eggs of that type you have.
Fixed a bug where the wolf would freeze combat.
Fixed Jubelle scenes not unlocking
Fixed some of Evan’s animations
Fixed when the small pirate does his hit.
Fixed inventory not refreshing when adding/removing items from the inventory.
Fixed a bug when unassigning a dock worker they wouldn’t go back to the idle state.
Fixed a bug where when selling a monster sometimes it wouldn’t sell them.
Potentially fixed the RMB causing a day change when it shouldn’t, by making it so you have to mouse over the bed to interact with it. If you still get this, make sure to send your log to email@example.com
Fixed the click to move animation appearing when it shouldn’t
Fixed a bug where monsters would use there base stamina rather than their total.
Fixed Jaero’s ability tooltips to say has a chance to apply poison.
Fixed Jaero’s abilities not being resisted by enemy resistant
Fixed Jaero’s poison not stacking.
Fixed seeds found from planets from dungeons and the farm not stacking with each other.
Fixed a bug where some album scenes were not unlocking due to poor spelling
If you do not know how to use the storage/dock, you need to go to the landing pad and drag in the monsters you want to be assigned to it. And go to the storage shed next to the house and place the items you want sold and every hour it will sell an item based on your shipping volume.
Version 2.02.4a Changelog:
Added Experimental* UI scaling that should help with higher res monitors.
Adjusted the positioning of anchors when in dungeon combat.
Adjusted the positioning of farm fields to prevent overlap.
You can no longer ask the same question twice when talking to Yonten for the first time.
Fixed stats in the party window not having their tooltips shown on hover.
Fixed farm actions not working that next day.
Fixed Gallery naming for crab scene
Fixed a bug with the gallery code not working.
Fixed a bug where a fight if the big cat would cause the terrain to be destroyed instead of it.
Fixed companions being removed from the party after leveling them.
Fixed a bug where companions were not saved at all.
Fixed not being able to equip items to monsters in the barn.
Fixed returning from a dungeon putting you in the wrong spot.
Fixed the animation speed of the crab being too fast
Fixed a bug where you were being put on the wrong floor of the dungeon when returning
Fixed the grinder fight not triggering
Fixed the bell in the training room not working
Fixed building a well and clearing the farm not working
Fixed filling watering can not working
Fixed a bug where only one type of combat event would happen.
Fixed a bug where wells were not being saved/loaded
Fixed a bug where some farm plot would just break.
Fixed a bug where some wells didn’t build
Fixed the confirm button not disappearing after a transaction on the essence market.
* It is Experimental because it is not perfect or polished but it works.
Looking at some monsters stats in the barns have a broken 4th ability slot displayed.
Pregnant Monsters will end up stuck in a pregnant state sometimes.
Saving the game is still not guaranteed once you get past the 3rd day.
Version 2.02.3f Changelog:
Fixed a bug where music was transitioning to itself
Fixed a bug where music would transition to multiple sounds at a time causing the audio to be muted.
Fixed pixel blur on 1080p screens, the screen will be a bit more zoomed in than normal
Fixed extra tabs appearing after leveling while in a dungeon.
Fixed the health bar in the top right not showing the correct value.
Fixed a bug where leveling a monster would bring up the party tabs when it shouldn’t.
Fixed a bug where if you had more than 5 eggs in your inventory you couldn’t place an egg in the incubator.
Fixed enemies health not working correctly at the start of combat.
Fixed a bug that allowed monsters to do anything after being bred.
Fixed a bug where the scene dictionary was not working correctly preventing the use of codes.
Fixed allies healing themselves to max when combat starts.
Fixed a bug where you got a new dungeon every 5 days instead of every 7 days
Fixed allies not saving their stats.
Fixed map generator failing to generate a map.
Fixed the big pirate event ending in an instant win.
Fixed homunculus cat attacking freezes the game
Fixed a bug where music transitions paused when the game was paused.
Fixed Evan not having a hit frame.
Fixed a bug where the full body portrait of a monster would not appear in the party window while in a dungeon.
Fixed Chimera not spawning as the correct gender causing them to break.
Fixed a bug where you could get eggs you shouldn’t have from dungeons.
Adjusted Eve X Centaur to be more centered.
Various other minor fixes that could have created bigger bugs.
Enemies always start at full HP when starting combat with them.
Version 2.02.3e Changelog:
Added finished version of Eve X Camellia
Added Farm music
Changed the farm layout has changed a bit.
Change it so that the hours later pops up when leaving not assembling the party.
Fixed the combat room UI being bigger than the screen
Fixed full screen mode not saving.
Fixed icons not having the correct icons.
Fixed jubelle popping up in places she should not for dialogue scenes.
Fixed a bug where it was impossible to unlock Camellia’s scenes from gameplay.
Fixed a bug where the climax button would not reappear going into a new scene.
Fixed seed bags not having their icons.
Fixed enemies scaling wrongly causing them to be super weak
Fixed volume slider resetting on scene change.
Fixed party tabs not showing up when leveling
Fixed pathfinding not working
Fixed monsters being able to go into dungeons with you while not being idle.
Fixed some NPC sex scene not unlocking in the album.
Fixed being able to move around after closing
Followers should know match your speed when sprinting.
Adjusted enemy collision detection ranges.
Version 2.02.3 Changelog:
Dungeons are now serialized meaning that when you go to them they do not reset if it is in the same week.
Dungeon combat in now based in it’s own room.
Dungeons now have floors which you can go down 30 floors.
Dungeon combat is scaled with the floor you are on.
You can now save/load in dungeons
Plemons can now heal the player and their current party.
Health now persists after combat so watch out and stock up on Plemons
-If you or any party member goes down in combat they’ll be restored to 1 health after combat.
-Sleeping full heals everyone
Added key bindings for farming.
Added a lineage system where monster will say no to have happy fun times with family members.
Added a family tree system where you can see the monster’s family tree. (Note this might get buggy with bigger family trees)
Added the ability to camp out in dungeons. (Note: that there is no one currently capable to tend your crops while you are gone so they will die!) (There is a campsite every 5 floors)
Monster now thank you for feeding them.
Added a new code menu to allow for easier access to code features.
Lone union scout now has dialogue
Added Evan X Camellia
Added Eve X Camellia
Added Ebonhart X Razorback
Added new harpy bloodline trait: Harpy Feathers
Added new lamia bloodline trait: Lamia’s Mind
PartyUI now shows the health of the player/monster/companion
Nerfed Cat’s Physique from 30 – 500 to 30 – 400
Nerfed Cat’s Stamina from 10 – 400 to 10 – 300
Nerfed Cat’s Intuition from 20 – 400 to 20 – 300
Nerfed Cat’s Swiftness from 30 – 800 to 30 – 600
Nerfed Centaur’s Physique from 30 – 800 to 30 – 600
Nerfed Centaur’s Stamina from 30 – 600 to 10 – 500
Nerfed Centaur’s Intuition from 20 – 800 to 20 – 600
Nerfed Centaur’s Swiftness from 10 – 400 to 10 – 300
Nerfed Wolf’s Physique from 30 – 700 to 30 – 500
Nerfed Wolf’s Stamina from 10 – 700 to 20 – 500
Nerfed Wolf’s Intuition from 20 – 700 to 20 – 500
Nerfed Wolf’s Swiftness from 10 – 700 to 20 – 500
Nerfed Holstaur’s Physique from 20 – 600 to 30 – 500
Nerfed Holstaur’s Stamina from 40 – 900 to 20 – 600
Nerfed Holstaur’s Intuition from 30 – 600 to 20 – 500
Nerfed Holstaur’s Swiftness from 10 – 500 to 20 – 400
Nerfed Harpy’s Swiftness from 40 – 900 to 20 – 800
Nerfed Demon’s Physique from 40 – 900 to 40 – 800
Buffed Demon’s Stamina from 10 – 250 to 10 – 400
Buffed Demon’s Swiftness from 20 – 500 to 20 – 600
Nerfed Lamia’s Physique from 20 – 500 to 20 – 600
Buffed Lamia’s Stamina from 10 – 400 to 10 – 500
Buffed Lamia’s Intuition from 20 – 600 to 20 – 800
Nerfed Lamia’s Swiftness from 10 – 300 to 10 – 400
Buffed Cyclop’s Physique from 30 – 400 to 30 – 700
Buffed Cyclop’s Stamina from 10 – 400 to 10 – 800
Companions are now properly save/loaded.
Fixed Inventory window opening when entering the dungeon..
Fixed jump platforms sometimes not working.
Fixed some stat traits saying they have a higher range than they should.
Fixed the monsters sometimes lingering in the breeding window.
Fixed the top right UI being slow to update it’s values.