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Peasants Quest Version 0 022 by Tinkerer

Peasants Quest Version 0 022 by Tinkerer

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It’s an Adult RPG game set in a medieval fantasy world, where you play a farmer’s son on his quest to make a name for himself, and perhaps rescue a few damsels in distress along the way.

Changelog Version 0.021:
– 96 new images (compared to the 142 images the entire game had up until now). Probably added the same ratio of code, if not more, but that’s not very noticeable for you.
– Potion creation system. Finally you can start bringing all the stuff you’ve been picking up to good use. Six different potions can be created for now, more will follow in later updates.
– 3-4ish new characters. See the image above. Yes I’m vague about the number on purpose…it will be explained during the game.
– 3 new map sections to explore and some building interiors.
– a few new items
– several quests, puzzles and minigames. Please give me some feedback concerning their difficulty, or lack there of, so I may improve future puzzles/games.

Alterations:
– I noticed there were some flaws in the Shakala events from The Goblin Update, both potentially gamebreaking and visually. The Shakala events were meant as a sort of surprise encounter whilst hunting goblins, to break up some of the grinding. Problem was, most of them were clearly marked on the map. Although some of you asked me not to remove the markers, I did so anyway, BUT I tripled the areas where she could be encountered. So hopefully it’s a win-win situation. This has also been done for Lia’s event.
Final notes:
If you are continuing on a previous savegame. Go to the big tree in the centre of the village and press the flashy sprite. This should activate all new items/quests.
And in case you haven’t noticed any you harvest (flowers. mushrooms, etc.) replenish every seven days).

Changelog v0.022:
– The shortcut in town has also been removed and I removed the bug that did not activate the temple quest when you decided to join Ziva immediately (it only worked if you came back later).
– Anyway, pull the lever and you should be back at the point where she asks you for the map. Once in the temple, just head over to the alter to get out again.
Need to test more thoroughly next time….

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For PC
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